Update on what's going on: computer vehicles!


An update on what's going on in the development right now: I'm adding computer controlled vehicles, and trying to teach them on how to drive!

Since this is a physics based game, it's one thing to tell the computer to accelerate, turn and brake. It's completely different to make it take into account the grip of a Rear Wheel Drive (RWD) vehicle, or the monster truck to not tip over because of it's size and acceleration.

In the video, I'm driving against computer controlled vehicles, and the white cubes are targets that the computer have to follow to... maybe complete the track. It's not working exactly like it should, but I think it's chaotic and fun already.



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